Best Recent Content

  • Can Yumina the Ethereal Come To Other Platforms?

    Chiming in on this. We work with a team that released a game for PS3, and they basically had the most painful and impossible experience you can imagine, working with Sony's engineers remotely, all questions handled through tickets that took 3 weeks to be replied to. PC is at least

    a) a somewhat sane way to make software since you have control
    b) the only reasonable way to publish 18+ games
    c) PC avoids all the crappy limitation and needs for ESRB ratings.

    So yes, any adult game will likely be PC, or else it will go away and not be ported at all.

  • Backlog Titles~

    @Lipp said:
    If we're lucky we'll see Sumaga and Django in our lifetime.

    I've been waiting for Sumaga for way, way, way too long. One of the 埋もれている名作 (buried masterpiece)...

    Really wish to see it in THIS lifetime

  • Aselia the Eternal, crashes during (at the end of?) Prologue.

    The game, back home again (bringing the computer back home with me again, of course), it seems to run as intended - Including being able to load at re-watch the introduction video which previously caused the crash.

  • The best JAST game for a new player is...

    I would recommend similar VNs that Gobbo and Sanahtlig have.

    Steins;Gate: because it is well known among the Anime Community as a popular Anime. It is more accessible to a wider audience from not having 18+ content in it. And is overall a fantastic story. The routes in the game give good examples of showing how the several endings you can get in a VN are not "bad" endings, and how it is simply a different route that Rintaro could've taken, not necessarily being more "right" or "wrong" compared to the other choices you can make.

    Aselia the Eternal: For most of the reasons Sanahtlig states. It's nature of being a JRPG/VN hybrid will help fans of JRPGs get used to the structure of VNs and how it still has good gameplay. I've really loved the Unique Battle System Aselia has created by having the 4 elements of Red/Green/Blue/Black, each with their own characteristics they apply to characters (both protagonists, alies, and the enemy) And it may be from this unique system that I love it so much. It gives a great turn based strategy element to it which reminds me of how I love Chess. And I love how this system was carried over into Yumina along with Seinarukana as well. Also considering this game and Seinarkana are available on Steam now in an all ages version both games become accessible to a lot more people who wouldn't have known about the games before as well.

    The more mature story themes and overall "serious" feeling of the story of Aselia is also what makes it appealing I feel. You somewhat feel the weight of becoming involved in a War and having to kill people to protect the ones you care about. Which is what the protagonist feels throughout the whole game.

    Yumina the Ethereal: I would also recommend for any new VN player. It was pretty much my 1st VN in practice and is what got me aware of JASTUSA and their involvement in legitimately bringing the VNs I really wanted to play to countries outside of Japan. It has a lot of great comedy I felt, and the lighthearted nature of the game with the Student Council President Election and the interesting battle system based off of Aselia's is what made the game for me. The 4 main characters you eventually got to know and love each of them for their own characteristics. And you get to spend the whole game with Ayumu, Yumina, Kirara, and Ai. Most of the sex scenes in the game are optional for people who are not a fan of them and are more interested in the other elements of the game. And I can't get enough of the battle system. It's so good I feel.

    For the VNs I'm playing now. I'm still in the process of playing Seinarukana. I've loved the game and have been wanting to focus on it. But I've gotten busy because of IRL matters related to my job, and haven't been able to focus as much on playing VNs or games overall that I want to. I'm wanting to change that, and I have gotten past the Magic World (With the very difficult Berbalzerd fights there). I will eventually beat the game. When I feel I can dedicate the time to it. I will also buy Flowers, as I'm interested in that VN.

  • Our mascot is getting a makeover ^^

    More updates like these on Twitter

  • Our mascot is getting a makeover ^^

    More updates like these on Twitter

  • JAST needs to pay more attention to release dates

    This is such a good thread of questions and assumptions. We're not a very transparent company (ごめんなさい) so its interesting to hear how people view what's going on. I will do my best to shine some light onto some of these topics.

    @Aldra said:
    So I just saw that JAST released Seinarukana Steam version on the same day as Tales of Berseria was released, aside from that Disgaea 2 will be out in 3 days as well.

    You guys really need to pay more attention to release dates, maybe you are not aware of it but many VN fans are also gamers so releasing your VNs too close to other big games (especially Japanese ones that target the same audience) is a mistake.

    You are correct. People often have two limiting factors, time and money, and VNs are more than just a game, they are an investment by fans to set aside both of those resources to be dedicated to a title. When talking about scheduling releases, we do need to look at what we're competing against. From a business perspective, we should hold onto a title until we have the "right" time to release it. From a fan perspective, we feel guilty if we delay the release of a title. It's rare for these two worlds to meet and have a "perfect" launch.

    @Nandemonai said:
    I'm highly skeptical that Jast USA would have lasted for 20 years if it weren't being propped up by J-List (which is run by the same people). They don't strike me as financially stable on their own.

    JAST & J-List are different entities. We do exchange people, and their talents, but we don't share money. JAST is a very lean company, which is why we're financially stable.

    @jacksprat1 said:
    I do wish JAST could pick up the pace on releases and keep it sustainable. This seems to come in spurts, because they'll manage to really rock and roll some years (ex. 2014 and 2015 saw a lot of great games released) but then go mostly quiet on others.... There is a lot of pressure to get the translation and localization for games like Flowers or Seinarukana "just right," whereas the fanbase would probably forgive them much in the way of awkward translations on short nukige as long as they aren't buggy.

    A release schedule starts when we get a license. Sometimes we get lucky and get more than a couple excellent titles in one year, which was the case with Steins;Gate and Shiny Days, so we had to push aside other titles to elevate time for these projects. Sometimes we'll have projects working in parallel, and other times back-to-back. This depends largely on the team for a project.

    And it's true, different games requiring different levels of quality. A mediocre translation for a nukige is more forgivable than for a story-driven title, so more time is required before a title like Seinarukana or Flowers is considered "ok" by fans. These economics were the driving force behind the eroge industry in Japan for a long time.

    @sanahtlig said:
    JAST's release schedule resembles a developer's more than a publisher's....

    JAST seems keen on releasing a slow trickle of top-tier content, which is the model I try to follow with my blog. I've come to realize that it's much more efficient to find a larger partner who will bring your content before their established audience, and if my only goal was to get more eyes on my content, that's what I'd do.

    Perhaps this is true, or I like to think it is. It's hard to have a balance between spending time on content creation, and spending time on audience growth.

    @jacksprat1 said:
    Related/Unrelated: I wonder what's taking "Nympo Sensei Ryoko" so long. Unless I'm sorely mistaken, it sho' doesn't look like War and Peace!

    Ah, yeah... So sometimes a title can be small in scale but still be difficult. Nympho has some technical complexities that make it comparatively more difficult to debug. It's typical for the last 20% of a project to take 80% of the time, but this title blew past that.

  • Forum Users Guide

    Welcome to the_ JAST USA discussion forum_.

    Getting Started

    First up, familiarize yourself with the forum rules. They're there to ensure general harmony and the safety of our users.

    Profile Customization

    Click on the gear icon at the top right of the screen and select "Edit Profile." This page will allow you to customize your profile, change your email address and password, update your profile picture, and more.

    Change Your Profile Picture

    1. Click on your profile picture on any page to go to your profile view.
    2. Mouse over the large profile picture on the left hand side of the page, then click on "Change Picture".
    3. Click on "Browse" to find an image on your computer or device.
    4. Once you've selected an image it will be uploaded.
    5. You'll be taken to a page where you can view the image, edit your thumbnail, delete the image, or upload a new image. You don't need to click the "Upload" button unless you select a new image from this page.

    Posting

    Posting uses Markdown, a readable formatting syntax, for all posts. You can find everything you need in the button bar, but as you become more accustomed to Markdown you might simple type it as you go. Here are some of the main ones:

    **Bold** gives you Bold
    _Italics_ give you Italics
    ~~Strike~~ gives you Strike

    For lists, on a new line type 1. Item 1, 2. Item 2, 3. etc... which will give you:

    1. Item 1 (don't forget a blank line before this line.)
    2. Item 2
    3. etc...

    Unordered lists use * instead of 1.

    • This
    • is an example
    • of an unordered list.

    Images work like this ![Alt text](www.url.com/img.png "Image Title")
    Image: alt text
    Note: Your image must be loaded somewhere and you must have the right to use it. If you need a place to host your images, try imgur.com/.

  • Forum Users Guide

    Welcome to the_ JAST USA discussion forum_.

    Getting Started

    First up, familiarize yourself with the forum rules. They're there to ensure general harmony and the safety of our users.

    Profile Customization

    Click on the gear icon at the top right of the screen and select "Edit Profile." This page will allow you to customize your profile, change your email address and password, update your profile picture, and more.

    Change Your Profile Picture

    1. Click on your profile picture on any page to go to your profile view.
    2. Mouse over the large profile picture on the left hand side of the page, then click on "Change Picture".
    3. Click on "Browse" to find an image on your computer or device.
    4. Once you've selected an image it will be uploaded.
    5. You'll be taken to a page where you can view the image, edit your thumbnail, delete the image, or upload a new image. You don't need to click the "Upload" button unless you select a new image from this page.

    Posting

    Posting uses Markdown, a readable formatting syntax, for all posts. You can find everything you need in the button bar, but as you become more accustomed to Markdown you might simple type it as you go. Here are some of the main ones:

    **Bold** gives you Bold
    _Italics_ give you Italics
    ~~Strike~~ gives you Strike

    For lists, on a new line type 1. Item 1, 2. Item 2, 3. etc... which will give you:

    1. Item 1 (don't forget a blank line before this line.)
    2. Item 2
    3. etc...

    Unordered lists use * instead of 1.

    • This
    • is an example
    • of an unordered list.

    Images work like this ![Alt text](www.url.com/img.png "Image Title")
    Image: alt text
    Note: Your image must be loaded somewhere and you must have the right to use it. If you need a place to host your images, try imgur.com/.

  • Introduce yourself~

    Holy crap! I'm back. I can't believe my account got saved!