Slave Bazzar

I have the demo listed as 501 kb/sec, and had no problem running it on my Celeron 700MHz with Win2000Pro and Media Player 7.1. However, it does take a heavy toll to the processor.

quote:
Originally posted by woodelf:
Lets see my machine is a clunky P-150 with 64 meg ram running windows 95 with a voodo I card and sound blaster clone. This is media player 6.4 as the latest copy of media player DOES not support 95. I suspect my machine is just too slow, as only the first bit of video
shows - the waves then rif? logo on the waves photo stays thru out the entire movie.
Advancing the the movie forward only locks up the player. Running the movie on a crappy computer is my problem not PP's. I was just wondering on what machines it was tested on.
Woodelf.

I tested it again, on another machine with a Celeron 433MHz, again, with Win2000Pro and Media Player 7.1. This time, however, the movie was choppy. In several instances, it dropped a lot of frames.

However, keep in mind this is just a movie, and not the main stuff (the game). You might be able to play the game, but, as in Snow Drop, you might miss the intro, too.

quote:
Originally posted by Nobody:
The map in Slave Bazaar clearly shows that the area is the Eastern Mediterranean. Since it deals with trade, ships from Arabia would have to go all the way around Africa since the Suez Canal had not been built at that time. I think the Arabian Nights is just trying to set the mood. Besides, the Ottoman Empire was, and Turkey is, a Islamic state. People tend to clump all Muslim states together, even though Turkey is not Arabian. In fact, Iran is almost always thrown in with the Arab states, even though their culture is mostly derived from the Persians. Also, I cannot remember the last time that I heard anyone make a distinction between a Sunni Muslim and a Shi'ite Muslim. Even 1001 Nights, is not wholly Arabian, even though it is called Arabian Nights. It is a collection of around 200 folk tales from throughout the region. Some are Egyptian in origin, others Arabian, some Persian, and even some from as far away as India. So, just because "Arabian Nights" is mentioned, does not mean the game takes place in Arabia. As you said, they are trying to capture the feel of the culture that dominated the Levant at that time. That culture was Islamic. To many people, Islamic equals Arabian. On should not assume all Muslims are one big, homogeneous community. They do not even all speak the same language. Afghanis speak Pashto, Iranians Farsi, Turks Turkish. I cannot remember my original point, so I'll shut up now. Besides, as has been mentioned, the game is not completely based on reality. They may have changed it, historical facts being ignored. I should probably just bow to Miss Kumiko, since she has more knowledge of the title than I. Okay, I'll really shut up now.

Even when there wasn't a Suez Canal you could have had your goods shiped to the end of the red sea and had them taken by cammel from there to one of the big ports on the other side, like Alexandria, or Suez. I think durring this time period Egypt was still under the control of the Ottomans. The whole area was controled by the Ottomans, except for certain parts of the deep, deep desert in Saudi Arabia. They would control almost all of what we call Arabia, Middle East, Asia Minor, Near East, West Asia or whatever you want to call the area, up until the fall of the Ottamans durring the first world war. Plus the spelled the cities names wrong, or that maybe the japanese spelling. They may have also taken some "Creative Liberty" in regards to historical facts.

quote:
Originally posted by Nobody:
On should not assume all Muslims are one big, homogeneous community. They do not even all speak the same language. Afghanis speak Pashto, Iranians Farsi, Turks Turkish.

Heck, India and Pakistan together have over 900 languages.

my god! Diviedead was INCREDIBLY boring…

I’m suprised kuiko’s never herd that… just about everyone i know who played it thought it was boring.

I mean the plot was ok, but good lord the gameplay was repetative and unorganized.

anyhoo… just wanted to provide some support for Serio

sorry i realize i ws off topic ( I forgot this subject was 2 pages long :stuck_out_tongue: )

quote:
Originally posted by joshmason:
my god! Diviedead was INCREDIBLY boring..

I'm suprised kuiko's never herd that.. just about everyone i know who played it thought it was boring.

I mean the plot was ok, but good lord the gameplay was repetative and unorganized.

anyhoo.. just wanted to provide some support for Serio


Hmmm. I didn't find it boring, but I did find it a bit unorganised. I did love this game a lot. However, how one defines boring is also questioned.

If I play a game from start to finished I can't really consider it boring since it has my interest enough to get to the end. If it is truly boring (IMHO) I doubt I ever finish the game. (hence the word boring) I wight not think it's the best, but I got to the end. One game I consider boring was Diablo II. Got to the start of chapter 3 and stopped. I find clicking on the mouse endlessly to boring and painful too. But this could be be just me since it's still at top position in sales chart. [img]http://princess.cybrmall.net/ubb/biggrin.gif[/img]

Back on topic. I hope Slave Bazzar translated well in English. It looks really good. I must be living in a cave since I never heard of it until recently. Thanx PP for translating it.

PS: I actually like first-person shooters. Only is smaller doses. I like blow things for no reason and I can but brain into neutral for change. Especially after a bad day at work. [img]http://princess.cybrmall.net/ubb/smile.gif[/img]

more than boring… i guess Dividead was just annoying…

I liked the plot an some of the characters, but there where so many endless loops where you try to figgure out what building you need to go to…( with no logic to tell you where to go…

and that damn unlabled map that made going places guesswork anyway…
i played throughdividead twice and by the second time i never wnted to see the game again…

there really aren any other bishoujo games i feel that way about :stuck_out_tongue: anyway this is really off topic so i suppose i should just drop it… but i wanted to explain myself a bit better

quote:
Originally posted by Kumiko Kamiyama:
Perhaps Kumiko should add that "boring" does not necessarily mean "bad" - it's more an observation that the game requires no concentration or effort to speak of, and does not focus your mind on it while playing. It doesn't hold you interest, in other words.

There are many games that are boring, including popular games - not just FPSes that require no concentration, but also RPGes, puzzle games, shooters, etc. There might be times when you want something that requires no focus - that's why many business people play Solitaire on their $3000 laptop computers. [img]http://princess.cybrmall.net/ubb/smile.gif[/img] However, if one is going out shopping for a game, it's probably not true that you are looking for a game that you consider "boring". [img]http://princess.cybrmall.net/ubb/wink.gif[/img]

Half-Life was the top PC game for over 2 years because it isn't thoughtless, mindless FPS gameplay - instead, it had a logical, well-conceived and implemented storyline that made the gameplay more or less seamless. Exceptions pop up in any genre.

Visual novels are not boring if one enjoys reading books, for example... but they can be very boring if they are poorly implemented, the story is poorly written, etc, just like if a book or movie screenplay is poorly written. Or, if one simply doesn't like reading books or other entertainment of a similar form, then one would probably be bored by even the best-written visual novel. Even then, it doesn't mean that there's "no gameplay" or that the work is "bad" - just boring for that person. [img]http://princess.cybrmall.net/ubb/smile.gif[/img]

This is one of the biggest problems with the English market that needs to be corrected - the newer generation of gamers thinks gameplay is about button-mashing in some way, and denigrates simple gameplay as "no gameplay". That's wrong, and it's why the bishoujo games offered have failed to create the proper market. It's like asking mecha fans to have appreciation for a romantic drama... generally speaking, most of them are going to think your crazy for liking romantic dramas that have no action because that's what they consider "good". Other people think the mecha fans are nuts for liking all that violence and action. It's a shame that gaming does not have the selection that films, movies, books, etc do - that's what we all need to change, though, so that gaming expands as a market and people who like other types of gaming can enjoy the hobby, too.


There are mecha shows that are Romantic in nature, like SDF Macross, or just outright weird, like Neon Genesis Evangelion. I can understand the problem with the "Game Play issue" I think the problem is that there is a tendency in the game industry for games to both simplify and yet become more complex. This can be seen, with the replace of complex input systems in adventure games with simple "Point and Click" interface. Most people would think you were crazy if you tried to have a game with sentence input like that used in the original Zork series, even if you added the best graphics possible along with it. And yet games get more complex. Look at the Diablo series. Diablo one was fairly simple in gameplay, story, features. It's add on didn't do much. But everything in Diablo II is much more complex, except the interface, which is almost the same as the first one. The expansion pack added even more onto this. I think that the biggest problem is that game designers, in a effort to take the tedium out of playing games, tend to oversimplify, and yet add more onto the games to make them different from other peoples games. They do not turn to a more simple answer and that is to add better compelling stories to their games.

Hmm, I wonder when we will hear more about the characters in Slave Bazaar¬Ö Right now, I’m curious about the girls and their backgrounds… What happened in their past that forced them to become slaves, I wonder… Take Bianca for example… she is indeed the cutest of the three girls, and also, judging from the way she seems to behave at sometimes in the trailer/pictures, I suspect that she may have been the daughter of a nobleman or something like that (but then, again, it may just be the… aura of glory she seems to have that’s fooling me ).

And then there’s Cecilia… She seems to be a tough/proud woman, and the way she’s dressed at sometimes makes me think of her as a… kind of Lady of Roses, if you see what I mean… And also, there’s that child who’s with her, the child we see with her from the very start of Slave Bazaar (assuming that the picture I saw at Will’s page are from the beginning of the game ), what is she to Cecilia, and Cecilia to her?

Is she Cecilias daughter and if so, is she the product of a rape, a product of a relationship with another slave or the daughter of a husband she may have had before she became a slave? Or, is she simply another slavegirl whom Cecilia for some reason decided to take care of? Regardless, we seldom see any picture where they’re not together, so I assume that there’s some bound between them and that they must care a lot about each other… And then, the last girl… Miya. Neither the pictures nor the trailer seems to tell us very much about her, but… For some reason, her eyes seems so sad… did anything happen to her in the past that caused her a great grief that she’ve carried inside herself until the very day when the main character meets her at the Slave Bazaar??

Well, I don’t except to get the answers to these questions right away, but I’ll certainy be happy when I get them!! A game’s much more interesting when each character, including the main character has an intersting background, don’t you think? By the way, since you’ve put up a trailer page for Slave Bazaar (and added the game to your preordering items, too), I wonder when you will put up a “game page”?

By the way… speaking about Farsi, weren’t that the “common language” used by (for example) merchants back in the days of Kublai Khan (and Marco Polo)?

Well,I’m doing a translation of the Character Guides and making them into a HTML format here at the request of Dave E here.So I might as well post up some of my translations here…

Bianca :-
One of the 3 female slaves that is on sale to Cassius at the slave bazaar.
A pitiful girl with sliver hair who seems a bit retarded mentally.
Always going around with a innocent smile and behave childishly naive to the world
around her.Posses no fear to people around her,even to strangers.
She was once the daughter of a feudal lord in Romania but has shut herself out to the outside world due to the tramatic experience of seeing the places around her being burnt to ashes during a War.Overall,she’s a tragic character who had experience unspeakable things and is shrounded in mysteries.
She was found by Gearalld,Leader of the Royal Guards during a inspection trip to the
boarders of the Empire and was sold as a slave soon after where she eventually end up in the Slave Bazaar of the Capital.
Bianca,however,seems to possess a remarkable and strong power in her,but the details of it are unknown.

Cecilias :-
One of the 3 female slaves that is on sale to Cassius at the slave bazaar.
A headstrong woman with hair in flaxen gold.Although having a tramatic past,she is not discourage by it and even exude a beaultifully mature and motherly feel to her.Because of her past experinces,she does not open up to people easily and behaves stubbornly to any and everyone.
Even though being a slave,she is constantly being followed by the infant girl,Flora who she claims as a being a “Distant Sister”.
The way she acts,dresses and talks betrays her past as a female belonging to the higher social class,but Cecelia is tightlipped about her past.
She was,however,a female born of aristocratic birth in the north of Lombardy, somewhere around Verona.Due to her family being fallen from grace,her parents had sold her off to Royalties.
In the turn of events,she end up a slave.

Progress :- 6.5 % of Translation Done…0% of porting to HTML done…

[This message has been edited by Orochi (edited 09-27-2001).]

She’s Cecilias sister, huh!? smacks my head I didn’t think about that possibity… silly me!

Huh, what I meant by “game page”? Well, I just think of the pages in the “Products” section as “game pages”, since they contain the most information and pics from the game, aside from what you can find here on the forum or some other pages, of course =). So in other words I wondered when you will set up a page for Slave Bazaar in the “Products” section?

Thanks for Biancas and Cecilias profiles, Orochi! I’m looking forward to hear more about the other characters in the future

Well… time to go and take a nap :stuck_out_tongue:

Hmm… I can understand that, but… haven’t you already done exactly as you described already? I mean,
you have already put up the game page for LMM, and if I’m not wrong, LMM is still WAY too far away
to have a section in the products and preorder page, at least if you follow the “rules” you just described…
It usually takes you at Peach Princess 3-4 months or longer to finish a game and then go on to a new one, correct?
Then, if I’m not wrong, when you’re done with Critical Point in Dec, it will take you about 3-4 months to finish LMM, right? And that would mean that it will take about 9 months (if we’re lucky) until you’re done with Slave Bazaar, right?
So, if you ask me, It doesn’t matter if it’s a bit too early of you put up a product and preorder-page for Slave Bazaar, because you’re already doing it… and actually, I don’t think anyone would be THAT disappointed if you put it up, even if it’s a bit too early… sure, some may complain about it, complain about “Why can we preorder the game when it still has to be released!?” and such things, but in the end, it could benefit you, because then you can collect the preorders of those who really want the game, so that things will go just smooth when the games’s out . And besides, as you no doubt know, a page in the product section may make customers who doesn’t have time to (or just are at a brief visit at Peach Princess’s pages) download a trailer or flash demo more impressed with the game so that they might want to buy it … Most of the companies who sell computer games nowadays usually puts up a game page for the game (often more than a year before the game’s released), with information of the game, the story in it, the characters, monsters, some screenshots and so on… It’s by seeing a game page a person decides if he/she is interested in buying the game or not… it all depends on the “first look impression” he/she gets when she look at the game page and the info it offers… so what would be the harm in seeing a page in the products section at this time, even if its a bit too early??

Any details about Myia, she looks intriguing ? I think she’s going to be my favorite amongst the girls . I really like girls with short hair(not G.I. Jane short) . I find them cute .

Ok… Well, now I do understand the circumstances better, and I’ll not complain or anything like that . And please forgive me for being ignorant about some of the things you told me here

But, about fan pages for games you’ve relesed… Haven’t a few page appeared here and there? If I remember correctly, someone here posted a link to a fan page he or her had created… Have you thought of having a page on your homepage where you have links to the few fan pages you know of? And who knows? such a page might grow over time

and what about japanese fan pages for your games, both rthe ones you’ve relesed and the one you haven’t relesed yet? I’ve tried to find some japanese fan pages, but I didn’t find anything… maybe you know of some japanese fan pages, Kumiko?

Ahem, I’ve resurrected this old topic, since I’d like to know what the meters in Slave Bazaar are, as I asked in the Dokusen topic. And… Since we’ve heard a little about Bianca and Cecilia from Orochi. I’d like to know a little about Miya now, thank you very much

quote:
Originally posted by woodelf:
Who cares about the Endings... I don't have
a DVD for my computer. [img]http://princess.cybrmall.net/ubb/frown.gif[/img]


Hmm? I think you got something wrong here... As far as I know, Slave Bazaar is a normal CD-ROM-game. But Slave Bazaar - Renaissance is a DVD-ROM, so maybe it was that you were thinking of?

Hmm…Should I get Slave Bazaar when it comes out? Or should I wait to see If PeaPri decides to translate SB Renaisance, providing it does well in Japan?

I remember a time when Zelda 64 spent 4 long years in development (might be 3 years, I forgot) so I wouldn’t really mind a one or two year wait for the superior version of Slave Bazaar.

quote:
Originally posted by Horseshoe:
Hmm...Should I get Slave Bazaar when it comes out? Or should I wait to see If PeaPri decides to translate SB Renaisance, providing it does well in Japan?

Did you miss what Kumiko said before? If Slave Bazaar - Renaissance will be released here in West or not deepends on how well Slave Bazaar sells at the _english_ market, not the japanese market. If Slave Bazaar sells well, then maybe we can except more games from Ruf at the englisgh market - such as Slave Bazaar - Renaissance, to name just one example.

So if you want to see Slave Bazaar - Renaissance, my suggestion is that you buy Slave Bazaar as soon as it's out to help Peach Princess to get Slave Bazaar - Renaissance (and not just that one) out on the english market... however, Peach Princess can't gurantee anything so even if you do your best to help PeaPri to get it out, they may still not be able to do it - everything deepends on how well they do - Kumiko has said that they'll try to get as many bishoujo games out at the english market as they are able to, as long as they can, but everything deepends, in the end, on us, their customers.

[This message has been edited by Spectator Beholder (edited 12-09-2001).]