quote:
Originally posted by perigee:
Sorry for not being clear. What I meant was these are commissioned works. The game companies decide what pictures are needed and the artists draw them. Why would they request images that include mosaics or space for mosaics when they could simply ask for graphics that don't require censorship? So my conclusion is that the game companies ask for explicit drawings.
Okay, I can see where you're coming from now. Hmm, it would really depend on the company on whether they requested explicit or not. Most of the companies know that their market is Japan and that the games are put together with that in mind. I would guess that if a company has an anticpation that their game may get put on a market besides Japan that they would request explicit images, since almost any overseas version would use those versions of the images. But if there's no plans for such a non-Japanese version, it probably wouldn't matter to them either way.
quote:
I guess it may be a matter of personal and cultural bias. I don't find mosaics aesthetic and don't see why the Japanese would either. The AV industry produces both hardcore and softcore material. If the intended market is softcore, that's the way it's filmed. Why should it be different for hentai?
Yup, you can't ever forget the cultural differences. I know one of the Japanese students back in college was shocked when he saw his first American porn movie. He grew up seeing only mosaics and seeing something in the clear like that was disturbing to him. He even tried to explain to me why he prefered the mosaics but I was much younger then and thought he was just nuts.
There are "softcore" titles out there, we just don't get them. What the market over here usually demands is the "hardcore" stuff, the more explicit the better. Think about how anime was when they first started coming over. The market was mainly clamoring for more action packed shows, and if they had cool robots, the better. Doesn't mean that there wasn't other more romantic, or historical animes out there, there wasn't a perceived market so there was little reason for people to bring those titles over when they had a sure fire hit with stuff like Robotech. But the market has expanded to include those other titles, and until the gaming market does the same, pretty much what we'll get is just the Japanese "hardcore" games.