Well I have to give credit where credit is due, and Lunar is the one series that WD did tremendously right - even if they cut out some stuff here and there.
However Lunar 1 & Lunar 2 are those kinds of games, that it’s almost impossible to screw them up, unless you TRULY screw them up.
Dragon Force - good as it was - got a TREMENDOUS rape in story content and dialog. Magic Knight Rayearth was pure abysmal… they blame the fact that the source files were lost in a HHD crash, but that’s a load of crap: You can reverse engineer the game from a completed commercial copy… it’s done all the time by fansub groups - and WD had more resources than they do.
Feh… don’t get me wrong: I like what WD did to help what was then a niche market (RPG and TRPG games) - and their work made major steps to get it mainstream - but I still dislike what they did to the originals.
As for Lunar Dragon Song… that game was pure FAIL. The battle engine alone killed it - and the story SUCKED, SUCKED, SUCKED. I can hardly believe the same people who made Lunar 1, Lunar 2, and Lunar Magic School - put that piece of crap together. They must have been drunk and on drugs.
That single title, killed a magnificent legacy that lasted over a decade. :roll:
[ 11-18-2007, 06:53 PM: Message edited by: Nargrakhan ]