The deal is that during development of a game - ported or original - producers (and the overlord that is Sony) will often state they want a specific rating for a game. You will abide by that ruling, because the producer (and Sony) is god. The ESRB is not consistent with how they rate things. There’s no real checklist or official guideline: a game developers thought would get a Teen, has gotten a Mature. A game that developers thought would get a Mature, has gotten an Everyone. I’m not making this up… it’s happened. The reason for it has a lot of explanations - the ESRB doesn’t rate games the same way. The ESRB sometimes doesn’t even check a game for content and been lied to - then other times, they’ll play the thing three times over and be ultra conservatives. It’s like Russian Roulette.
The ESRB is a hurdle when they’re made into one, and I’ve seen them made into one many times too often in House Sony. If a perceived ESRB rating is actually a problem, or just a half-ass excuse, doesn’t matter. It becomes a problem. You’re right… there’s a lot of M titles in the Sony library… which is when the politics factor rolls in. Title ranging from Metal Wolf Chaos to Dragon Force to Ganbare Goemon to… well… titles I can’t mention thanks to NDA’s, were rejected by Sony for reasons ranging from what the ESRB said, to they just didn’t like it (for an infinite number of reasons), to they didn’t even say why.
Porting a title from Japan on a Sony console isn’t always a cakewalk: there’s a lot of issues that never get publicized due to limits on disclosure from contractual agreement. Which are often there because Sony put them in there for exactly those reasons. It gets ugly real fast, and the sad part is that few gamers don’t know (or even care), because ignorance is bliss…
You’re right. What you say is true. But it doesn’t always matter - because those rules don’t always apply. The world of the Sony game producer and the Sony game consumer, are two entirely different dimensions, that just happen to have a few portals to each other. What you’ve seen is what makes it to the store… if only I could show you what didn’t make it to the store - it make you cry. Several game companies - one of them quite popular - went out of business because of these mind screwing activities. Agetec almost went under as well, but managed to claw themselves out the grave Sony dug for them. They most certainly are not the only two “niche” companies to get screwed over… just the two most vocal (although Agetec has been “silenced” as of late). Note that this hasn’t changed… what occurred in the early 2000’s still occurs today.
If you view the industry as a shareholder who knows NOTHING about gaming, and considers it no different than your typical banking investment, it makes a lot more sense I guess…