@Okabe007
Thanks for this long in-depth insight to the Infinity franchise.
As much as I'm glad about you being sp specific, I'm still not convinced about it being THAT good.
I'm more or less left with two different (albeit similar) opinions about this, while still not really liking it.
I guess I will still not consider to play it... especially if the official English hardcopy version is so incredibly hard to track down, it will be overpriced as ... well, anything else that comes to mind being extremely costworthy.
I'm currently trying to track down the original release of Kana Imouto, and even that is a pain in my backside. Assuming this title will be even harder to track down, I will pass.
I personally am happy with games most other people would consider to be ''average'', so I guess I will keep sticking to the kinds of games I personally know that I like.
No hard feelings, thanks for elaborating. :)
@Nandemonai
You sure do sound old. :P
But I do have to wonder why Clannad got picked up then... it's extremely popular among anime fans in general, I find it sad that because of its popularity, exactly the already popular games get localized.
I can see Sekai Project, Mangagamer and Jast USA tending to release all kinds of VN's, but why did it exactly had to be Clannad... it's incredibly mawkish, from what I've heard about the anime and read so far in the VN itself.
I could understand that it would be an attempt to have something localized that gives you as a publisher a certain sense of ''assurance'', something that will most likely seel very well.
My only concern about this is if it becomes a standard here - I don't necessarily want to see games like Clannad, Rewrite or Kud Wafter here... I really like Key's work, but I don't want overdramatic romance stuff here, even though I like the genre.
I would rather want to see the west suffer a massive shock therapy, being confronted with unorthodox games (not necessarily borderline stuff like Yuzuminatsu, but yes, something that takes a new path - I was shocked when reading about things like Yuzuminatsu even existing O_o).
It's understandable publishers most likely won't be that bold and give these games a try, but maybe, if they would try to push their way into PS3/PS4/PS Vita, it could became another market.
I would literally kill to get ''If You Thought it Was a Harem Heaven, it Was a Yandere Hell'' (ahahaha... get it? Funny... no? Oh well :x) localized in English.
No really, how does this whole business even work?
I would have thought there is already popular demand for certain anime games in form of visual novels for Sony's Playstation consoles. :/
''Shuffle is one of MG's best-selling titles ever, so where is Shuffle Essence?''
That is a good question, I was wondering about this, too.
Why hasn't it been picked up by now by Mangagamer?
Unlike the other titles you mentioned (except for Steins;Gate, perhaps), it seems like people are consistently asking for Shuffle Essence+ to be translated.
There were even attempts of translating it to English entirely by fan-translators, but no one ever managed to finish it. Shuffle Essence+ already counts as a new, separate game, if you ask me, considering how much routes are romancable characters are being added.
There would of course be people that wouldn't want to buy the ''same'' game, but the magnitude in the changes is tremendous.
By the way... why hasn't ''Hoshizora no Memoria - Wish upon a shooting Star'' been translated? It has a decent fan-translation, I can see that it cuts down on attractiveness, but it would definitely be a good-selling title, even someone who has no clue about anime would notice that by looking at the art and a simple VNDB entry, to be more precise, the length of the game and the critics.
Some things just don't seem to make any sense to me in this regard. :/