I am curious as to what type of endings other players generally get when they play eroges. Generally eroges have a good ending, normal ending and a bad ending (and sometimes a true ending). I always seem to get normal endings for whatever freakin’ reason. My theory is that it has to do with cultural differences between the western world and Japan. Issues such as dating and friendships are approached slightly different there than in the western world. They are not exactly brazen when they are dealing with these issues.
In the games, often times you will come across branch choices where you have an action that someone from the west would normally take and an option that a Japanese person would normally take (timid, shy option, which happens to often be the choice you SHOULD pick). So, If there is one thing that I learned from playing these games is that most choices I pick are always the opposite, which means I usually get normal endings and that ticks me off. The game that most frustrated me in this respect was YMK way back when it was released. The protag did the opposite of everything I would have done and often times the choices for things I would do were never even offered, which was prevalent during Aika’s route.
I always try playing the game the first time without a walkthrough, and I usually always get a normal ending and at times a bad ending when I’m usually aiming for a good ending. It seems like good endings are something that has a 20% chance of happening with me, and perhaps I should always just pick the opposite from now on. To get good endings I usually have to find a walkthrough and that just sucks the experience out of it especially when the branch choice relies on only one to get a good ending.
So what endings do you normally get (w/o a walkthrough)? Do you intentionally go for a certain ending when you play for the first time? Do you use a walkthrough at all?