quote:
Originally posted by SCDawg:
But what a better way to build up the market then to get your name known? For example when I say soda people most likely think a particular brand name rather then a carbonated beverage often colored with a type of syrup. What these companies ideally want and what would be best for them is if you say, and this is my opinion, but more artsy style with a quasi-French movie ending type of games, think at once of say AngelSmile, or games involving many girls often in a sort of 'harem' with 'harem' option think Trabulance.If they release packages of the older games even at a loss it is possible to have such thinking go along which becomes priceless, granted it does sort of type-cast their role in the market, but it also gets them well known for types that people can traget rather people getting one from them which might be a bomb and not being willing to spend 50 bucks on another possible bomb.
Not sure if that came across as clear as I hope.
[This message has been edited by SCDawg (edited 03-22-2004).]
I never said I disagreed with the whole philosophy. It seems like a bad idea to me for entirely pragmatic reasons.
There is very little money in it today, as it is. The Japanese companies have only got lukewarm interest as things are. And the collection-of-older-titles idea is very much less profitable than a more traditional release. Companies would in practice find such a strategy difficult to pursue and would probably go under.