Complicated answer.
Short story? It got old.
Long story? Pull up a seat¬Ö
Sakura Taisen was supposed to end at entry number four. It was an epic war story that finally came to an end, and Oogami had done what generations before him could not: end the Demon Wars once and for all. The entire point to ST4 - the ending animation, the choice Oogami had to make on one girl, and the poem Oogami sang - is that it ended (spoiler link). It was over. The tale had been told and it was a happy, thought bitter sweet in that many girls had their hearts broken, since only one could be truly happy. Then came along Sakura Taisen 5. Now it’s not like the hardcore fan base didn’t want a #5 ¬ñ they clamored for one… but it’s a perfect example of being careful what you wish for.
Now from a purely mechanical standpoint ¬ñ graphics, gameplay, and sound ¬ñ Sakura Taisen is superior to its predecessors. The fights are indeed more interactive and larger than life (in more ways than one). However that’s where it ends.
Straight and to the point: Sakura Taisen 5 is an inferior rehash of the same stories and characters that came before it. Shinjirou Taiga is a clone of Oogami Ichiro when he first joined Tokyo Troupe… an exact clone. Gemini is a crossbreed of Sakura and Erica: innocent, happy go lucky, clumsy. Sagiitta is the black version of Maria and Glycine: serious, no nonsense, tsundere. Subaru is just a more sexually ambiguous Leni with some Hanabi thrown in: might be a trap, intellectual genius, with some yamato nadeshiko here and there. Rikaritta is the obligatory lolicon that Iris and Coquelicot served: childish, wants to be seen as an adult, totally nonsexual romance, has an animal familiar. Diana is technically a new idea for Sakura Taisen, being a fragile sick girl, but we’ve seen that done before in other bgames, so it’s old and clich√©. And of course Ratchet, who is like Maria and Lobelia: big sister, romantically experienced, with a cold hearted side.
With the whole new location, a different reason why demons are suddenly appearing again - which makes no sense, given that Oogami and the gang supposedly ended it once and for all ¬ñ and new battle engine: Sakura Taisen 5 comes off as a reboot and cash cow. Thus it was received badly. The other matter is that the characters aren’t as “lovable” as the Tokyo and Paris troupes were. It’s like they ran out of ideas and were scraping the bottom of the barrel for personalities. Combining this along with the fact, that the characters are overt recycled templates of the previous generation, only makes it much worst. To throw more fuel to the fire: the plot in ST5 is basically the same as the plot in ST1. Just replace Tenkai with Nobunaga.
In many ways, ST5 actually CHEAPENED the franchise as a whole, because it made things in ST1 thru ST4 less epic by having it repeat all over again.
Now of course none of this will be picked up by first time gamers to the Sakura Taisen series – but import veterans obviously already know, and people familiar with the anime/manga/movie/ova will notice some recycled stuff. One key hurdle NIS is facing of course, is getting those old school veterans and people familiar with the anime/manga/movie/ova to buy copies of Sakura Taisen 5, even while they know this.
Thus me asking here.