Having been involved in production for the past few months I’m too close to the game to easily rank it on a scale. I’ve played better (though not many in English), and I’ve played much, much worse; all I can really say is that it was definitely an enjoyable game to work on and I think it will be a fun game to play.
Some knowledge of Japanese history is necessary to complete certain paths, yes (given that Misato is a Japanese history teacher, hint hint). Unless you’re a Japanese history maniac you may have to do some hunting online for the information you need to answer certain questions correctly.
We should have news regarding future download availability of new G-Collections games by the end of the year. When the games will be available is still unknown, but progress is being made (I’m not handling the details of this so I can’t tell you any more right now, sorry).
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I wouldn’t read too much into that particular line of copy from the J-List update. Without spoiling anything I’ll say that a couple of the plot lines involve interactions with various individuals under the tree when you were young, but it’s not built into anything near what you’d see in say Love Hina - the tree is a nostalgic starting place, but not an obsession.
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He’s a good guy with a sense of humor, pretty average but likable. Largely rational, thank goodness, and he has a spine; I didn’t find it too hard to picture myself in his place. He’s not extraordinary, but he holds his own against the other colorful members of the cast.
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That’s a question I can’t answer without spoilers, I’m afraid.