quote:
Originally posted by keller:
I would also like more interactivity with the games. I have enjoyed and continue to play the more interactive games like a True Love, Princess Maker, and Brave Soul. Even games with a great story like Crescendo that are a click fest game just don't seem to have the same replay interest for me. I've seen interactive games in Japanese but I guess the American companies don't feel there is a market for them.
Actually, there are A LOT of japanese bishoujo games with more interactive or animated elements. The rich Simulations from Elf (Dokyus/Kakyus, Isakus/Kisakus, etc) and F&C (Pia Carrots, Natural series, etc), the fantastic RPGs from Studio E-Go (Men At Work Series, Castle Fantasia series, etc), the fully animated bgames from Ainos and Sogna, all of them are pretty good examples. Try to search, and you will find a lot.
If *ANY* of these bgames ever be translated, will be a dream came true to many of us non-japanese speakers Bgamers. But unfortunately that's almost impossible. Why? Who knows... I believe there are 3 possibilities:
1) Such games more interactive are very hard to translate.
2) The japanese makers are not interested in the american market, because or they have profit enough in their market to not to care about other market, or they think their bgames are too much "japanese" for us to handle.
3) There's no english market enough to try others more interactive genres.
I really hope someday this sad reality changes and we can have some more interactive bgames translated to our PCs, DVD-players or even Consoles.
(For now, i can't wait the release date for LITTLE MY MAID ^^)