I have a notebook that runs Windows Vista SP1 (64-bit). Whenever I start Ying-Yang XChange Alternative, the CPU (single-core) usage jumps to over 90% and remains as such. Once I quit the game, the CPU usage goes back down to expected ranges (i.e., less than 25%). All other workload measurements are fine during, before and after the game. All other applications don’t cause such a huge jump in CPU on Vista SP1 (64-bit)
Does anyone know why this game in particular spikes the CPU so high? I tried disabling audio and other gaming options plus running the game in different compatibility modes to no avail. There’s something peculiar about the game itself that consumes alot of CPU cycles. I did not see this problem occur on Windows XP Home (32-bit). Any help would be appreciated. Thanks.