It’s time for the second in our series of Big Three announcements for the new year: Xuse’s Aselia the Eternal!
[list]
[]Official Announcement (blog post)[/]
[]Official Site[/]
[]J-List Preorder[/]
[]JAST USA Preorder[/][/list]
In the interests of keeping discussion centralized and answering common questions, here is a “THE THREAD” for all things related to the JAST release of Aselia. I’ll address some questions immediately, and will be adding further replies to this post as new ones come up.
FAQ
Q: Which version of Aselia is being produced?
A: Eien no Aselia -Kono Daichi no Hate de-, the version released on PS2 and on PC along with the Seinarukana premium release, is the version of the game we’re producing. This version contains the content from both the original release and the expansion.
Q: Why are you releasing the non-adult version?
A: Along with Xuse, we felt like this was a great opportunity to put out a very solid RPG title that will appeal to a broad audience. We feel that both versions of the game represent Xuse’s full artistic vision (those who’ve played both have attested to this), and as such this version of the game would make the most sense given production efficiency and content concerns. Update: further clarification on the decision making process is posted on page 5.
If Aselia does well, it’s possible that it could pave the way for us to license other non-adult titles in the future.
Q: You’re producing the same version of the game that Dakkodango released a patch for. Are you using their translation? [Updated]
A: We’ve been in contact with Dakkodango and they’ve been wonderful in talking with us about the project. We are not using their translation for the game text, however. As part of the contract with Xuse we are using a translation they have produced and we will be quality checking and developing independently for our PC release. We may be enlisting the help of some Dakkodango staff on other parts of the release, but the translation we’re using is completely original.
Update: Due to logistical issues encountered with the port of Xuse’s PS2 data to our PC version, the decision was made to approach Dakkodango about the use of their translation. They agreed to license it to us, and work is proceeding on the project with their cooperation. We anticipate a much more prompt release thanks to their assistance.
Q: What’s the timeframe for the release?
A: Officially, 2011. Unofficially, hoping for 2nd quarter. After President and Demonbane.