Brave Soul - Impressions

Yet another rare super-long-yet-not-lecturing-like-you-know-who post from your moderator

Peter sent me the japanese version of Brave Soul as well as the english modules…but I can’t run the english modules for some reason (tried it on 2 different computers) and the staff’s checking on it (may be just me, may be Peter giving me the wrong instructions, or may be I am just dumb), so I can’t say anything about the english version yet except the fact that a lot of text needs polishing. But then, since I do have a fully functional japanese version of the game…might as well go through the japanese game anyways and tell you guys more about this title.

The game is about the hero Rudy (name changable) starting out his journey to become a real man by becoming a “Hunter”. In the world of BS, a “Hunter” is pretty much no different than your typical mercenary (a freelance fighter so to speak), or, a Bounty Hunter. For the past 10 years (ie since he was a kid) he kept seeing a lady who says nothing but “thank you” whenever there is a full moon. He doesn’t know who she is so he just refers her as the “moon goddess.” Rudy begins his journey with his “sidekick” Shell, a little dragon Rudy adopted when he found Shell wounded when he was a kid. Although Shell can’t really speak, Rudy is sort of able to understand what Shell is trying to say. After they travel a bit, they came across a girl being attacked by a group of goblins. The girl is Alicia and she has a striking resemblence to Rudy’s “moon goddess” for some reason. Rudy saved her life, and Alicia in return joins the part as magical support. And off they go to become Hunters.

At the hunter’s guild, you are asked to complete a couple of tests/tasks in order to officially become a hunter. During these tests you will begin to meet the other heroines in the game. Once you pass all the test you will become a Hunter and from that time on you can take jobs as you wish, which is how the game works.

The job-taking is the most important part of the game because it determines which girl(s) stay in your party. There are some jobs that some girls won’t feel good participating (for example, Alicia’s clumsiness makes her feel wary about treasure hunting jobs that require going through traps) and if you take that job she will leave your party. So you will have to seriously consider which job to take according the girl(s)’ preference(s). Actualy if the girl leaves your party her impression won’t go down, but getting her back to the party is actually harder (you can only get her back to the party if you do one of her preferred jobs and if there is a free slot in your party; 4 charas max including the hero and his sidekick), and also the fact that completion of each task raises their impression towards you (as well as decisions made throughout)…so you might be better off by keeping your preferred girls in your party instead.

Also another interesting and important factor to consider when taking jobs is that these jobs come and go, and other Hunters will take them if you don’t, so availability of these jobs is limited. This means that there is a time factor in the game. If you decide to take a job there may be other jobs available the next day but you are stuck at your current job (although you can give up) so you may miss various opportunities. So the lesson here is: you don’t have to take the job as soon as it’s available. You may wish to see if there are other interesting (ie more appealing to the girls in your party) jobs available at a later time. Anyhow, time management is an important part of the game. Entering and exiting a dungeon cost you time too so don’t enter unnecessary places unless you want to let time pass (which is something you may wish to do actually)

About the battles…it’s an action RPG with all your other party members controlled via AI similar to SeikenDensetsu or Secret of Mana. The game is totally controlled via the mouse (although I wish I can use the keyboard, or better yet gamepad). The AI isn’t bad actually (at least they don’t do stupid things). Not much to say about it since it’s pretty much a smash-and-kill thing. Since this is a action RPG, a weapon’s attack speed versus its attack power is something you have to consider and weigh in terms of importance.

What else to talk about…techs?
The game’s music runs on MIDI, so if you have a cheapo on-board SB16-quality sound card…more power to ya. I have no problems with the quality with my SBlive! card. The game can run on 16-bit but if you want smoother and quicker battle animations you may wish to turn off all high-quality/anti-alias/alpha-channel related options.

All female character has voices, as well as Rudy (yes. male voice), Shell (even though the dragon only says “Ku-Ku”), and Rudy’s rival Codben (yes, male voice).

Overall, the game is nice since action RPGs are a rarety in bishoujo gaming even in Japan. The game is mostly driven from a comedic standpoint (Rudy’s rival Codben is there mainly for comic relief).

Finally, before you people ask me about playtime, I can’t answer that since I set the game at easy level, I turn off all graphic enhancements and I run the game at 10x the speed, and yes I used a Japanese walkthrough to save some time…so literally I was playing the game at lightning speed. But so far I did went through the ending with Alicia, Marine and a secret character.

pats Nobody don’t worry it’ll be in our hands sooner than anyone might imagine

But it does sounds like the game is really good .

I so want this game>.<

Nobody:
well, you want us to release the game at half-ass quality and get you all disappointed??

I got the game to work in english. The instructions from Crowd’s staff are more easily understandable (even though they are in Japanese) than Peter’s. However, I can’t get the game to go any further than the prologue (crashed after that), so I am stuck now.

Here’s an actual screenshot of the game in english:
http://www.peachprincess.com/lamuness/01.jpg

and this is just for fun…
http://www.peachprincess.com/lamuness/fun.jpg

Drools

quote:
Originally posted by Lamuness:
and this is just for fun...
http://www.peachprincess.com/lamuness/fun.jpg

Actually, the game would definitely be different if they included that in there! [img]http://princess.cybrmall.net/ubb/biggrin.gif[/img]

Lamuness–To your knowledge, are there any differences in story content (i.e., encounters, endings) between the different difficulty levels?

quote:
Originally posted by Sharpe:
Lamuness--To your knowledge, are there any differences in story content (i.e., encounters, endings) between the different difficulty levels?

I don't think so. It only affects how strong enemies are. I tried "hard" for a bit, and yes it is hard (you use up potions much more frequently)

ADD:
I am sure they add the difficulty level in for players who have slow hands and poor reflexes so they can enjoy the game too if they are no good at action-based games

[This message has been edited by Lamuness (edited 07-23-2002).]

quote:
Originally posted by woodelf:
Have you got the brave soul demo to work?
That may help you for with the feel of the game until you find your bugs.
PS. the 'just for fun' demo reminded my a little about the anime Lain : the serial experiments of how the internet and reality are merging.

I don't work with the demo...why waste my time with the demo when I have the actual game to tackle with?

I played through the game 3 times in the Japanese version already, so I know very well the feel of the game. I installed 2 versions on my computer, one japanese and the other english

It’s always made me wonder why Peach Princess has never added the Japanese playable demo of Brave Soul to the site, especially since it’s much smaller than many of the non-playable demos that are here… I played this demo quite a long time ago, and it looks pretty cool.

quote:
Originally posted by TurricaN:
It's always made me wonder why Peach Princess has never added the Japanese playable demo of Brave Soul to the site, especially since it's much smaller than many of the non-playable demos that are here... I played this demo quite a long time ago, and it looks pretty cool.

...because it's still big nevertheless?
Even the flash files which are only a couple of megs big...they now have to be rotated on a weekly basis. There are just too many people downloading it (for whatever reason) but yet they don't justify the sales.

So if we have problems with little files, then we will definitely have big bandwidth problems with 30-50mb files. And don't ask about the CP demo since I know nothing about that (I personally think it's too big and it's way too much than just a "demo"; it's like half of the actual game is in there)...I really want to take that offline.

quote:
Originally posted by TurricaN:
It's always made me wonder why Peach Princess has never added the Japanese playable demo of Brave Soul to the site,

Well, since Ladyphoenix has it on her site, why worry about that? Perhaps they could tell people to go to her homepage if they wanted the playable demo, but just how much would it cost her if hundreds of people suddenly downloaded the demo from her homepage?

the images looks good *drools*. and thanks for the info, Lamuness! so, if you takes a quest one if the girls doesn't like, she'll leave the party? Hmm, in that case it might be a good idea to save before you accept a new quest...

Also... THERE'S A SECRET CHARACTER!?

quote:
Originally posted by Spectator Beholder:
Well, since Ladyphoenix has it on her site, why worry about that? Perhaps they could tell people to go to her homepage if they wanted the playable demo, but just how much would it cost her if hundreds of people suddenly downloaded the demo from her homepage?

the images looks good *drools*. and thanks for the info, Lamuness! so, if you takes a quest one if the girls doesn't like, she'll leave the party? Hmm, in that case it might be a good idea to save before you accept a new quest...

Also... THERE'S A SECRET CHARACTER!?


I just checked ladypheonix's site. Why hasn't she put her pic up yet? :P I downloaded the demo...8megs that's actually much smaller than I thought. Hmm, maybe I can localize the demo now that I can fix the text and stuff...we will see, but definitely not now since I am too busy with my thesis.

When you take on a job, the guild master Jim will tell you the nature of the job and what it involves, and each girl in your party will give their opinions on the job...after that you decide to take the job or not. So you can judge according to the girls' reactions, no real need to save beforehand (although it's never a bad idea to save often)

Secret character? Yeah, there is an extra girl that is not listed either here or on crowd's page who can join your party. She is a close-combat fighter who uses fast stabbing rapier-type weapons and also uses attack magics (I think she possesses the strongest attack magic spell in the game), although her HP is ridiculously low for a fighter in my opinion. Anyhow, this girl won't join your party until the very end of the game (and the requirements of her joining your is rather strict), and since she doesn't appear until the end with not much jobs left, getting her impression up as well as romantic events with her (and thus, her ending) at the last minute is not easy either.

Maybe I should update the BS character profiles on peapri's page soon...

quote:
Originally posted by Nobody:
*sob*

You sir, are a sadist!


*looks around wildly*

What? Who said that? How'd you find me, I thought I--*blinks*

Nevermindit'snothinggoaway.

quote:
Originally posted by Spectator Beholder:
Also... THERE'S A SECRET CHARACTER!?

Shhh!

You know, this is exactly what I need in my life…more BS. I already got four years’ worth of that at school…

I know who the secret Character is!!!

That’s only because I’ve got the Brave Soul artbook. No, I won’t dish.

must… have…


“goes to play knights of xentar again”

wow where can I buy a Brave soul art book?

quote:
Originally posted by smog:
must....... have.......


"goes to play knights of xentar again"


... and "Mad Paradox", maybe?