quote:
Originally posted by Ecchifan:
That's a very interesting point. We know for a fact that VM is owned by Interlix (sp?) and their affiliates in Korea, Japan, and who knows where else. G-C didn't spend any money creating the VM system. But whoever is backing G-C may also have an investment in Interlix; so if you look at the statement that way, maybe whoever owns G-C did shell out a lot for VM.but again, it appears VM was created for the East Asia market, and G-C is being used as a guinea pig for the English market.
Which raises more questions hopefully someone from G-Collections can answer (also some speculation).
1)What was the money and time spent for if the system already exists, was it spent adapting it to these systems and if it was why would G-Collections shell out that money and not Interlex? As to why Interlex would, well presumably they would do so not only to help a company they might in someway be connected to, but also perhaps do so with the hope finding a way show such a system works in this medium and then sell it to similar mediums. So once again why would G-Collections shell out time and money for a system that already exists and is in use (or one like it) in Japan?
2)Why would anyone use a market that is so small, so weak and fragile as a guinea pig, isn't that almost always placing it within a live or die situation (or perhaps to a lesser extent a loss some if not most of their former loyal customer base) which means obviously (presuming they did not) they should have looked into this a lot more closely to see which of those two the odds favored?
3)We spent a lot of money, time and effort for this, and we will lower the price!!! With this statement of theirs in mind, if so much money and time is spent why lower the price? Or asked differently, how can G-Collections afford to lower the price with so much time and money spent on this idea?
My assumption is they figured that offer of a lower price alone might help this idea go over and boost sales but still reducing the cost of the games at this time seems inconsistant with the thought before which is the time and money spent, does it not?
[This message has been edited by SCDawg (edited 10-24-2004).]