quote:
Originally posted by Benoit:
Brave Soul had typos and grammatical errors on many places... But it was still understandable.
Hmmm... I didn't catch too many other than an inconsistancy in name spellings (for example, the temple was called "Rambalt Temple" the first time it was mentioned, and then "Lambult Temple" most of the rest of the time).
quote:
Originally posted by Benoit:
Personally, I shudder at such things, though. I'm a perfectionist, and such errors in games doesn't look very professional.
Unfortunately, the task of editing a project on that scale and staying on schedule for release pretty much garuntees that errors are going to slip through, no matter how thorough the editors try to be. I know from experience that trying to edit my own writing for game notes can be a bitch--I'll carefully edit the text for errors that spell checking won't catch, print out several pages of document, and then on a read through of the document find several errors that I still managed to miss. And that's on a project that is ten pages or less, with no deadline.