Idofgrahf, the point I’m trying to make is that “more popular” and “better” are not the same thing.
The Da Vinci Code may be a more popular book than (a zillion other books) but it doesn’t make it a BETTER book in every way than those other books. It makes it just that - more popular.
There are many metrics to judge by.
If making sales is your primary aim, then “sells the most copies” is a pretty important one.
Of course, if making as many sales as possible is your primary aim, bishoujo games probably aren’t the right industry for you. This is something that comes up in the indie games industry a lot - It’s a ridiculous way to try to get rich. Almost all of us would make FAR more money with Actual Jobs than by making and selling games. Making money simply is not the only goal.
It is a goal, however, and anyone who’s trying to sell games has to make some decisions based on what they think will sell better, while trying not to overly compromise their artistic vision.
I think most of us recognise that, and are perfectly happy for PP to put out, say, Cleavage, and even to prioritise it over other games - even though a lot of us can’t stand Cleavage and won’t buy it - if it helps the company support other games.
However, we will be less happy to hear that Cleavage and X-Change are “better games”, and if the company decided to focus SOLELY on these titles, we will bitch and flail impotently.