Hola, JAST Discuss forum amigos! Yo soy Jack Sprat. Cuando… (Wait-a-minnit… I feel I have made an error. D’oh!)
My background in visual novels is very similar to Aurora’s, interestingly enough. I was first exposed to visual novels the same way (through anime), and started playing them at about the same time with the exact same game (Yumina the Ethereal in 2013). I followed that up shortly afterward with Katawa Shoujo and found myself completely hooked. I don’t have a preference between visual novels with or without heavy gameplay elements. I love a good JRPG or strategy style game, but I also appreciate the ability to quickly breeze through and emotionally connect with more traditional “story in still images” titles. I do tend to strongly prefer story-driven titles to nukige, but I can occasionally get into the latter if they’re emotionally intense or have a little dark edge. I play English-translated visual novels exclusively – I fear I don’t have enough drive to learn Japanese just so I can read the imported stuff, much less practice the language often enough so it won’t leak out my ears like so many others have done before.
As often happens with me, whenever I get very interested in a subject, that soon turns into an exhaustive project of learning everything I can about its history. If you’re interested in the history of visual novels, I think you’ll find the “Archives” section of JAST Discuss a virtual treasure trove that reaches all the way back to about 2002 and covers all manner of interesting discussions and debates about the visual novel genre over the years. (Seeing as how JAST USA single-handedly started the English-language visual novel industry back in 1996, that’s a pretty comprehensive archive – check out www.jastusa.com on Archive.org’s “Way Back Machine” for the small early time period not covered by the archive.) My interest in visual novel history also extends to playing the older games, and you’ll frequently find me playing ancient games like Nocturnal Illusion or Runaway City in between the newer stuff.
Of course, useful as it is for learning about the past, this forum is ultimately all about the present and future! I look forward to discussing the good, the bad, and the delightfully odd elements of JAST’s newer visual novel releases with you here, and well as getting stoked and speculating about upcoming titles. I’m also a dedicated creative writer, so I might throw a curveball topic out once in a while, but I promise to not get too off-topic. Later!