The new Lunar port is good. If you’re nostalgic about the series, then it can be called epic.
First off: the dialog still has real world cultural references, although not as obnoxious as the Working Designs versions. It’s mostly quotes from famous movies (Star Wars, Army of Darkness, etc). The voice acting is solid, though campy at times. However the WD version (and Japanese) were the same ¬ñ play them again if you don’t remember it that way. They were campy at times. However this time all the “game fluff” was kept in: so we actually learn more about the Lunar world… although not that much more… see more later.
The singing is very professional and polished ¬ñ although the WD lyrics were better. The XSEED version is closer to the original Japanese, which doesn’t transfer over too great. However XSEED obviously couldn’t use the WD lyrics, so it’s understandable.
The new stuff added into the game, is basically more references to the original Four Heroes of Althena (Dyne, Mel, Gal, Lem). Some of it was lifted from the Japanese manga and novels (not a bad thing mind you). For example at the very start of the game, you get to fight a mockup of their final battle (i.e. Lufia and the Sinistrals). While these new segments are awesome for the setting mythos, they create more questions than they answer. To be honest, it’s like the developers are setting us up for a prequel that’s all about Dyne and the gang. I mean we now know there was a super evil known as Eiphiel, who worked for the Five Dark Princes of the Black Star, and hid on the Leviathan Undersea Fortress… and that’s basically all we know. It seems the Five Dark Princes, are like Zophar’s version of Althena’s Four/Five Heroes, but that’s not actually confirmed.
Graphics are of course updated. As is the soundtrack. Unfortunately it’s not a real orchestra (which would have been total kick ass).
One thing that bothers me however is the huge amount of load time the game requires. EVERY time you enter a new room or map screen, it has to load. The loading is so intensive, it actually pauses the music between them. You get used to it after awhile, and it’s not so bad if you have the digital download version, but the original SAT and PS versions didn’t load this much. I guess the dev team still has a lot to learn about the PSP hardware.
It’s really a damn shame WD went out of business… I’d pay extra money to get the original PS version via the PSN, just so I could compare them¬Ö plus play Eternal Blue. :o
On the whole however: this is a solid RPG, as it always was. It’s the original Lunar with minor new additions, so of course it would be a winner.
While the loading issue is bothersome, I think it’s best to look past that. If this game succeeds, then we will undoubtedly get a Lunar Eternal Blue remake, which most likely have the loading thing fixed. There is also strong rumors, that the devs want to make a third Lunar. Lots of hints seem to indicate it would be Dragon Song (done right this time) or a Four Heroes prequel. Lunar has a lot of potential… even Dragon Song wasn’t a bad concept - just incredibly horrible game mechanics. Although it has a major continuity issue in that Luna was said to be the first mortal incarnation of Althena, but in Dragon Song we have Lucia being the first. That really cheapens both characters, because it makes the whole Luna-Alex and Lucia-Jian relationships less meaningful. This would indicate that Lucia didn’t love Jian enough to give up her divinity… and that Luna regaining her memories as Althena, would mean Alex isn’t her first true love.
Old school RPG’s need more respect. 8)