DS version of the game sucks ass. Local game store got shipments of it this morning, and a friend let me… ahem… buy one early.
The Wii version is far, far better. Everything EA has been advertising about this title, is solely on the Wii veresion.
As for the Wii version: plays like a simplistic Harvest Moon - although the focus is town building and not crop growing. No marriage option, for those wondering.
Basically you pickup Sims at the hotel, build them a home or store (depending on the type), and they give you quests. Completing these quests unlocks more items/clothes/Sims you can invite to the town. Sims are divided into six types: Active, Cute, Nerdy, Studious, Hungry, and Spooky. Town design and mood reflects the composition of the Sims in it (i.e. mostly Spooky makes it gothy).
The player takes the role of “carpenter” type person. You build most of the stuff the towns people get. You have to collect “essence” to create the cooler things - which is found in locations on the town map, or as gifts from befriended townspeople.
Relationships between NPC’s is zero (i.e. they don’t really form relationships, bonds, or story).
As mentioned previous: you just build homes/stores, pick townspeople, complete quests, and watch how everyone interacts: like the SIMS PC games in “auto mode” and whatnot… only you can’t turn that off and control the other SIMS.
My friend calls it Habbo Hotel on steroids… and he’s arguably right about that: it’s like automated LEGO. Their cute though… mind boggling cute…
Makes a good game for a girlfriend who doesn’t play video games. I like it… but I know the appeal will wear off in a few days. I just like watching the cute Sims do cute things to each other.
There’s vampires in the game… and their cute… especially Yuki. She reminds me of Mana & Mayu… minus the twincest, raping, and bloodsoaked violence. Carries an axe to scare people though.
[ 09-14-2007, 08:09 PM: Message edited by: Nargrakhan ]