A basic explanation of the card game system:
In the card battle system you are dealt a hand of five cards of three colored suits. The colors you are dealt are random, while the number is random within a range determined by your power statistic for that suit.
Each round of battle consists of two phases: the initiative phase and the attack phase. Your goal is to deploy your hand in such a way that your numerical total exceeds your opponent’s in both phases; winning the initiative phase grants you the offensive, and every point you score above your opponent in the attack phase is removed from the opponent’s health. If you lose the initiative phase, your goal is to prevent the opponent from damaging you in the same way.
Your card deployment in both phases is reactive, in the sense that your opponent chooses its hand first. You can see the number of cards your opponent will play and their dominant suit (but not the individual card number values) in your opponent’s hand. Your choice of cards will be influenced by a savvy estimation of the power of your opponent’s hand, which will enable you to bring several variables into play, including:
Agility (added to initiative phase rolls) and Weapon (added to attack rolls)
The opponent’s power in the various colored suits
“Counter” bonuses - If the suit dominant in your hand trumps the opponent’s dominant suit, your suit power is added to your total
Spell card bonuses (typically additive or multiplicative)
More information will be available in the game manual, and to customers via Peach Princess support following release.
We’re currently discussing this. Currently the two variables are the consent of PULLTOP/Will and distribution difficulties that might arise from an install file of this size (around 2.5 GB). We hope to have it up within a month or two, but we can’t make any promises at this point.
Yes. This is one of the things that held us up in the final stage of the development; lots of back and forth with Will to fix some minor graphics issues. The final text the game will ship with looks like this:
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