Sengoku rance

Theirs 7

True route
Kenshin route
Isoroko route
Ran route ( Rance X Ran )
Ran route ( Soun X Ran )
Demon King route
Kill the Monkey route

The other routes are actually worth finishing. The Kenshin route is regarded as the best in game, and the Isoroko route is quite popular also. Ran routes aren’t that good.

From what I can tell, it kind of looks like Dragon Force for Saturn. Where can I buy it, I have the translation patch already?

ErogeShop has it. Full price though.

Definitely rate Kenshin’s route as the best, in fact I’d say I enjoyed the True route the least. It’s also the only eroge I’ve continued to play after beating it, the gameplay is THAT addictive (though Majikoi is currently occupying what little free time I have). If you thought the main game was hard, try Free-For-All mode as the Imagawa House (the Hanny house). That’s a freaking nightmare to win, but I’ll be damned if I wasn’t proud as hell to have survived it.

I had a tougher time with Hara house, personally. I found the Hannys weren’t too bad.

hmm cna you link me a review of this game please`?

http://mouyamete.oniichannoecchi.com/?p=848

He pretty much sums it all up. To put it simply anyone interested should buy the damn game. You’ll easily get your money’s worth out of it.

Damn. So exactly how hard is this game exactly? Enough to make you turn into the Hulk and smash things?

It’s not that hard. AliceSoft only rates it as 4/5 difficulty (Daiakuji and Daibanchou are 5/5) and after you get an idea of how everything works it’s not too bad.

Huh, I had more trouble with Sengoku Rance than I did Daibanchou (which didn’t really give me much trouble at all). Admittedly I made heavy use of the English wiki for Daibanchou, whereas Sengoku Rance I went through mostly solo. Sengoku Rance I took a wait-and-see approach with, only attacking when attacked, and after my first conquest I suddenly found that the enemies were ridiculously strong. I think the enemies strengthened with time, and I took so long to start expanding that their growth outpaced mine. On the other hand, in Daibanchou the game pushes you along at several points and doesn’t let you fall too far behind (automatic invasions and such). The time limit also motivates you to invade quickly and invade early. Daibanchou also has 2 early, easier scenarios that show you the ropes and prepare you for the national conquest stage. Thus IMO Daibanchou is more beginner-friendly.

i hope Daiakuji gets an english patch because i liked the anime
i would like to see an anime for this game

I actually had more difficulty with Daibancho, though I can’t remember why anymore. Rance is fairly simple on No star or One star difficulty, just wipe out one enemy, move to the next and so on. That way other nations don’t have the time to build up insane sized forces. The only nations that should give any real difficulty are the Takeda (once their generals join in), Shimazu/Demon (especially the guy with Special Cannon), and maybe Houjo (Ran+Suzaku and Soun with his summoning). Five star difficulty is only for those with an almost masochistic desire for increased difficulty.

I just wanna step in and say Rance - the man - is my hero. One day he’ll probably be killed by a horde of angry women who are no longer virgins thanks to him… but my god it would be a wonderful way to die. :stuck_out_tongue:

I figure he’ll eventually rape the wrong incarnation of the Demon King. He’s mostly gotten off lucky so far.

Don’t be absurd. Rance has the magical ability to make almost every woman he sleeps with fall in love with him. It doesn’t matter if it was consensual or not, hell he could completely destroy their lives and they’d still fall for him.

thought people might wanna know,

Kouhime is confirmed at being 12 years old

She has that 1 rape scene and that bath scene

So people might need to be careful.

Any advice on what difficulty I should choose on the second run? I’ve tried normal and it seems very easy…

I tried 1 star on my third playthrough (10 bonus points available), and I couldn’t even take down the last castle of Hara House. The defenders simply had too much HP. I’ve heard it’s easier if you select the Yin Yang bonus character (5 points); I’d selected the command flag +1 (10 points).

I’ve decided to stick to normal until I’ve accrued at least 30 points or so. I hate getting stalemated by insurmountable castle sieges.

Even if normal was easy I’d only recommend starting on one star until you’ve got some extra points to spend. Assuming you only have the 5pts for the True Route’s completion your best option is Elina, the yin yang bonus character. She makes the early going a lot easier with her All Guard Shikigami ability.

With only ten points your best bet is to get Elina and the Monk character. In the final siege against Hara your best bet is to either have Elina throw an all guard out and hope Shouji uses Volley, or try and get a shikigami attack off with her. The monk on the other hand will dominate anyone he attacks without costing anything to replenish. Once you have the points available the best options are the Takeda for obvious reasons, or Dokuganryu for Omachi.

On a side note I just finished Rance VI,not as polished as Sengoku Rance but damn fun nonetheless. It’s also way more satisfying thanks to the fact that it’s game over if you lose against bosses. On top of that the post game bosses are ridiculous (Post game Alberto was a serious pain, more specifically Anisu). Don’t think I’ll ever win the bonus fight against the Giant Golden Honey though, he makes Orochi look like a Squid Man.

It’s interesting to see how Rance becomes more and more of an asshole as the series goes on, reaching his peak in 6, then drastically cutting back in Sengoku.