quote:Look at it this way for an example, I pass the game to a friend, the friend falls in love with these games and more importantly with the ones G-Collections has since that is the only one he or she has seen, so now they spend 50 dollars on a game they wouldn't of thought of before to a company they had not heard of before so G-Collections makes sales in the future from a hand-me-down given in the past. This too is plasuable.
Originally posted by SCDawg:
[quote] Originally posted by Ecchifan:
[b] Look at it this way, for example. Let's say you bought one copy of LMMW and registered it w/ VM. Now if you're able to de-register your copy and give it to a friend, who then pass it along to another friend, and the hand-me-down cycle repeats and repeats and repeats, how many copies will GC have sold? Just one. Well, GC is using VM as a tool to prevent loss of sales. If they allow de-registering, then that defeats the purpose of adopting VM system.
[/b] [/quote]
Also you won't be able to activate the game more than once. So after you've lent the game out, you can never play it again. At least, if I'm reading this correctly.