Before Dawn Daybreak - NEW Black cyc game !!!!!!!!

Are Metawo or Shiinazaki doing the artwork for this ,I have trouble with small kanji :oops: ?

By doujin,are you talking about the Vanadis Games? I’m so excited I might jizz :smiley: .

My 2¢ , MDB could take place before GSS because National governments have no problem covering up and suppressing things they view as dangerous.

Yea.

Depends on which ending is canon.

If it’s any of the Yuka or Saki credit endings, then the “Masquerade” can continue with government coverups of the events that occured. However if Vampire Road is the canon ending, all bets are off. At the end of the route, Shizuru had an Awaji Island type location into a base of operations to transform Japan into a vampire ruled kingdom. It had gotten so bad, Master got out of retirement for one last dance… and it’s likely he died. No more badass vampire hunters? No way to stop the badass vampires. :stuck_out_tongue:

Thankfully, in eroge ‘sequels’, any ending can be canon. In fact, multiple endings can be canon if you’re tricky enough!

New studio is called Poison@Berry. The game itself - Princess X - won’t be out until late September. As we suspected, shaping up to be nothing more than a simplistic monster girl sexfest… but the character designs are rather nice.

Perhaps this is a better approach for them to take- bit sad to see the writer wasted in this way, though.

Agreed. As far as I know, this will be the first full price monster girl title and as others have mentioned, the art in this is far superior to the Vanadis titles and Monmusu Quest (which is actually the best selling title of the first half of the year on dlsite), so there’s definitely money to be made in this genre. Also, like I said earlier, although I’m not really a monster girl fan (outside of the unique ero that’s possible, as monster girls are fundamentally ‘alien’/very few reference points to build on, it’s difficult to create a setting and story to accomodate them), it sure beats the ??? trend (would much rather play something that’s straight BL).

I agree with you about Monmusu quest ,but I think the art in this game is worse than in the Vanadis games actually. Why do you think it’s better? I’m just curious. :stuck_out_tongue:

From an immediate glance, IMHO, the Cyc artist has better attention to detail and exhibiting facial expressions. Assuming this new studio will carryover the art budget, it should have more “color quality” and “crisper resolution” than Vanadis.

Putting that aside… Poison@Berry’s naga has lopsided tits though. Probably the artist’s attempt at “depth perception” - but it looks weird.

I certainly think Lamia’s design is much better (although partly because of the ridiculous oppai that do nothing for ???'s design), although Lamia’s design is also the best of the Vanadis ones, which have gone downhill since then (probably not helped by the adding of more characters in the more recent games)

Like others have mentioned, I guess it’s better colouring and lineart. Oppai example asside, possibly also slightly better proportioning, although that’s very difficult to assess with monster girls when many parts of the body are non-humanoid in shape, with unusual colouring. In the low to mid price range, Vanadis still has high quality art - for example it certainly beats Kaguya’s Osakon.

It would appear the new Cyc game has twin heroines.

Monster girl… or twincest? Monster girl… or twincest? Immoral sex with an inhuman creature… or immoral sex with your own sibling times two? I am so going to burn in Hell. :wink:

Now for the million dollar question: is one of them a trap, and if so, who? :stuck_out_tongue:

Hopefully both.

Two new characters. I wonder if Cyc’s trying to reach out to the furries?

Well, they are getting pretty desperate. Soon people like Narg are just going to give up on BLACK CYC and move over to Akatsuki Works -?- and what will they do then?

Indeed.

Furries. Monster Girls. Twincest. And we all know there’s going to be a Trap.

BCyc is really aiming for hardcore fetish groups, instead of people who are looking forward to an actual story or quality. :expressionless:

Hardcore fetish can’t have quality?

Sure it can, but I think what Narg’s saying is that Black Cyc have seemingly given up on the ‘quality story’ side of things and are focusing on niche fetish appeal to the exclusion of all else.

It’s not that it can’t have quality; it’s that the nature of hardcore fetish products actively discourages quality. Hardcore fetish products have a built-in base of appeal: people to whom that fetish is appealing. The more hardcore the fetish, the more built in that audience is; the more automatic sales become; the more reliable its sales figures get.

Look at what you have to do to make a good quality story. In the case of a beastgirl fetish game, the game needs to have ideally at least half a dozen beastgirls, all different types of beast. Then you need a setting for these beastgirls to inhabit. Then you have to make sure that each winnable girl has a personality that is believably connected to the animal’s traits in folklore. And even that’s not enough; you also have to give them a personality outside of that; their own personality. And then after all that, you have to come up with some plot reason for all these beastgirls to be around where they’re winnable by the MC.

Note how the reviews of (say) Shuffle suffered because of its story. It wasn’t about the setting; it wasn’t even really about the girls themselves. It was the way the story was built that was totally ludicrous; it was their reasons for being “in love” with someone most of them would probably barely even remember.

But look at this in terms of economics: A gamemaker can spend a lot of money hiring a quality writer to pen an amazing story for my hardcore fetish game that does all of the above. But that will take even a good writer a considerable amount of time to do. So that’s a lot of time and therefore money sunk into making this game.

Or … they can make a game where an evil magician has taken over the beast kingdom, captured their kings and queens, and the princesses escape to earth. In order to get back, they need … Say, vast quantities of human semen. Personalities? Well, there’s the tsundere, the yandere, the twincest, the osanajimi, etc. and you can probably line those stock characters up with the various animal types you’re including. There, that’s at least half the game right there, and if you add another couple stock points (the evil emperor’s son trying to kill you, the evil emperor’s assassin who falls in love with your pants, there are more) that can get up to like ninety percent.

Both the awesome story game, and the “wrote the plot on the john” game, require about the same music, art, VA, etc (or close enough that you can make do). But the awesome story game will cost more and take longer to develop. And how many extra sales is it really going to make you? You’re in a hardcore fetish niche; those are relatively uncrowded. So not only do you have less competition, you have a more fanatical fanbase.

This is why stuff like Berserk is so rare. Manga that has the violence and sex content of Berserk aren’t rare; but publishers and mangakas know most people buy it for the tits-n-blood. They don’t CARE about a good story; so the writers of most such manga don’t really bother. Thus you get stinkers like Apocalypse Zero.

Off-topic, but isn’t that how Suda51 apparently writes his games? =P