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Originally posted by Unicorn:
You might look at the goddesses webpage for my hintbook, how to get to the 'other' fourth day, if you need some help to get back on track.
I'll do that if I get struck... But first, I'll see what I can remember... Actually, I made a "map" that was pretty much like that ine, but I don't know if I still have it or if I threw it away...
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Allright, but that was a Takayuki, that already wasn't that lazy anymore (for example: not sticking to clean the bath, but helping shopping), so some education from Makoto-sans side worked, before she could say, she liked him the way he was.
True, Makoto-san had to give him soem education before she coudlt ruly dare tos ay that [img]http://princess.cybrmall.net/ubb/smile.gif[/img]. Still, I really wonder how much less lazy he actually became.. [img]http://princess.cybrmall.net/ubb/tongue.gif[/img]. After all, in that ending the inn is closed down, so... Hmm, he might have bceome more responsible, but not less lazy [img]http://princess.cybrmall.net/ubb/smile.gif[/img]
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Yes, and for some reason, I prefer this ending to her best ending. It's simply the Makoto-san, we know, even if she is also a bit more gentle...
** Heavy SPOILERS **
(compared to the Jojo-trick or the suggested stomach-surgery)
** Heavy SPOILERS end **
Yeah, Makoto acts much more like herself; in the best ending, she's the kind, calm housewife [img]http://princess.cybrmall.net/ubb/rolleyes.gif[/img], and in the happy ending, she's the same energic Makoto-san, but a little more gentle (and this is a Makoto-san in love, of course! [img]http://princess.cybrmall.net/ubb/biggrin.gif[/img]). But I wonder if the Best ending means that she left him at a further point? After all, it seems like you get the best ending only if she trusts you 100%, and the Happy hints at that she didn't do that, so it's may be like this:
The Happy ending: Makoto-san & Takayuki started a relationship but separated for some reason later...
THe Best ending: Makoto-san & Takayuki started a relationship that held until the inn closed down, and after that they married (wonder how Makoto-san would look in a wedding dress.. *drool*), opened a resturant (if I remember correctly) and got a daughter...
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Just because they look more egyptian, while kanji look more chinese? Kanji as hieroglyphs work the same way: They are symbolös with a meaning. Hieroglyphs might look more familiar, because they are less abstract, but this depends also a bit on the culture, you come from.
Well, Hierogylphs are more like pictures thna anything else while the symbols looks more like... err, bird tracks? *prepares to get killed*. Well don't know much about those are read, but I read some of the basics of how you read them, and that is basically that every picture is a single word in itself, but since for example a picture of an eye may mean just "eye", it's somewhat simple. On the other hand, if you see an eye and some wawes (that means "water"), it may mean "Crying", or soemthing like that [img]http://princess.cybrmall.net/ubb/smile.gif[/img]. Also, hierogylps are soemtimes like reading a picture saga, so it isn't all THAT hard to understand their meaning, from what I've heard...
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Still not quite. They help you memorizing the other Kanjjis meanings by building memorizing phrases (even if some of them sound ridiculous, like the drowned sheep). Human memory usually works with associations, so if you see two or more radicals connected and you build a sentence, that connected the radicals meaning with the whole Kanjis meaning, you have found a phrase to memorize the Kanji and you had only to learn to distinguish the 200 patterns and meanings of the radicals.
This works at least for the meaning-part of the Kanji. The pronounciation is another, more difficult matter.
I see, so the radicals are more of a "help"? Interesting... The pronounciation part, however, is something I'm not very worried about, through, since I don't think I'll have much use for spoken japanese ^^;;...
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Exactly. And because of this reason, I think, it was one great Idea to replace the simple repetition by an animated SD-graphic in Blood Royal, even if I am not that convinced regarding the rest of the game.
Well, game companies do get bright ideas now and then [img]http://princess.cybrmall.net/ubb/smile.gif[/img]. I wonder if this might have been a part of why Blood Royal was so successful...
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Oh, I just did: Viper Limited! If I hadn't gotten Viper Paradice in the same package, I might have decided to ignore anything that starts with "Viper" from that day on.
You were lucky, then [img]http://princess.cybrmall.net/ubb/smile.gif[/img]. So how is Viper Paradice?
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Ooops. So I still haven't understood him and his ren'ai point including his argument, that SIMs are too few story-based.
On the other hand, I have not yet played through the best path for Chisae, so maybe her story could surpass Ioris...
I'm sorry for confusing him with Olf ^^;. But actually, I don't think it was a matter of endings... Rather, in his opinion the other characters in Obbligato, besides the main character and Chisae felt more like "bonus characters" than anything else, and that was why he didn't really like it. From what I remember, he thinks that either, Crowd should have released the game without the other characters, leaving Chisae as the onlty "purseable" character, or that they had focused more on the girls, perhaps as much as on Chisae...
But his argument "Few sims being story-based", that I might understand, since a SIM may ge too focused on the gameplay part instead of the story part. But of course, that is not true for ALL sims; a carefully done SIM can have a story as good as any good ADV (if that's what he's comparing the SIMS to).