DeathProof89 said: "where do I get the 1.2u patch that isn't a torrent?"
You can't, its only available on torrent.
DeathProof89 said: "where do I get the 1.2u patch that isn't a torrent?"
You can't, its only available on torrent.
Nier said: "You can't, its only available on torrent"
dam oh well can you give me to link to it plz?
DeathProof89: "dam oh well can you give me to link to it plz?"
Nope can’t do, I can’t put a link to this on this forum. You will have to google it, that’s how I did it. But you should know that the nyaa torrent was taken down mere hours after it was uploaded, but there is still another place that you can use to download it, thats what I did, but you will have to find it on your own.
Nier: Nope can't do, I can't put a link to this on this forum. You will have to google it, that's how I did it. But you should know that the nyaa torrent was taken down mere hours after it was uploaded, but there is still another place that you can use to download it, thats what I did, but you will have to find it on your own.
Just looked cant find it.
1.2u patch is still available on fap side of nyaa.
DeathProof89: "Just looked cant find it."
Google sukebei.
Nier Google sukebei
AH! found it thanks a bunch! im horrible at finding torrents lol
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@ Tim & Nicholas:
Will the upcoming script patch also include the graphical fixes from v1.2 or will it only contain the script fixes themselves?
So is there a rough estimate when the text patch will be done? I still haven’t gotten past the first hour because the frequent mistakes really bother me.
For anyone that has played the game with the recent patch: Were all of the graphical glitches fixed in it? Not just the zooming and censor issue, but the misplaced character sprites as well?
@HyugaX : Not sure how we're going to implement the patch just yet since we haven't started working on it. Shiny's problems are priority right now and a bit of a pain to fix. Hopefully it can be a combined patch so that 1.0 and 1.2 users can both use it.
@Omega Id : no estimate yet, we wont be able to start on it till at earliest later next week. The graphics patch fixes all graphical errors posted and a few extras we came across.
Any news on the Starless script fixes patch?
So I take it we're just to assume this is dead now? Atleast tell us its worthless to keep waiting so I dont have to.
Yeah, I’m wondering the same thing now, too. I’m pretty disappointed with the lack of communication here. The last update was two months ago. An update with lack of progress is an update nonetheless, but we don’t even get that. It’s my first purchase from JAST, too. I hope this isn’t standard.
Yeah I would like to know too.
I think "Giving a Damn" about the typos and the grammatical errors of the translation went out of the window as soon as the patch to fix the "crooked" graphics came about. Because of that patch, at least lot of the fans were happy to see a major screw up got the priority to be fixed. Don't quote me on that but I will be very surprised if they ever do anymore patch now or in the future to fix the translation. Remember the translation is what took them so long to do, so even if they have some kind of a plan to release an official patch to fix the broken English, don't expect it to come out any time soon, especially when hardly anyone is requesting for it. In my honest opinion it is a very poor methods of promoting their products since this is definitely not the final version of the product when it was released but hey they think it is a proper form of business as most customers will be just an one time buyer anyway, so who am I to argue, right?
†
I agree. It’s been a couple months since the last update and I fear it may be the last. I realize the JAST team lacks the manpower to manage or address issues across multiple games and must prioritize their latest project, but where does that leave us? I fear that we may not see another update for Starless and that’s really unfortunate because the script really needs addressing. I mentioned it previously, but this is my first time supporting f JAST and I’m afraid the way they’ve handled Starless has set the precedent for their future releases. I hope I’m wrong here.
I have not forgotten about the script update but it's just gotten put on the backburner especially now because of the new jlist site.
currently my to do list (for completed games) include -in order of priority:
Shiny days crash patch test (1/3)
shiny days permissions fix patch (installer)
shiny days ending titles recheck (at least 2 mistakes reported)
shiny days uniform check (summer vs shiny mixup in inori route)
raidy 3 XP compatibility patch (installer)
raidy 3 missing files fix (installer)
starless script check
Slot that in with helping out with the site, final touches on the new forums, testing of upcoming games and script editing for new translation. I can only do so much at a time, it's not forgotten just taking a stupid long time.
Bump the Manami ending save corruption to the top of that list please. o.O
My sympathies to the Starless fans who are still waiting on text fixes. But at least you guys got a working game with all the content unlocked on Day 1. It's Day 10 after the Shiny Days release and the game is barely in a playable state, nor is the content unlocked. The Shiny Days release is basically a disaster of epic proportions. I can't even recall a JAST release that was this bad off the top of my head, and I've been around since 2003.
Well Raidy 3 is (and will be) my last purchase from JAST and I've brought all their games since 2003.
It seems clear to me from Tim's post they aren't that interested in fixing it, while they work on current more "high priority" projects, and upcoming projects ?. So once that is all done along with all the 7 upcoming projects they have lined up, plus the more that get added each coming year, we can safely estimate it isn't happening.
So let me get this straight, Tim is the only guy doing the site, the forums, testing, script editing, and patches?
I’m sorry JAST/Jlist, but if that’s the case, you need to sort yourself out and do something about this. Get NDA’ed volunteers for testing and editing, just do something the alleviate the problems you seem to be facing. I sympathize if you guys have crazy workloads but, at the end of the day, that’s not the customer’s problem, and it is up to you, as the publisher and retailer, to find some way of solving the problems that we have with your products.
I feel similarly to Murderous Int. While I haven’t bought anywhere near as many of your games, the apparent lack of quality control on recent releases, and the way fixes seem likely to slip down the cracks after release, is putting me off ordering any in the future.