Refresh my memory, Lamuness...

quote:
Originally posted by Wolfson:
I remember actually being a little disappointed when parser games started giving way to the icon-oriented point-and-click adventure games. Sure, now you could look around at everything with the little eyeball, or touch everything with the little hand, but it lost the kind of magic that came with being able to try out truly original concepts that came along with parsing the commands. Sometimes they'd get around it by "fudging" on a definition--I want to climb the tree, so I put the hand icon on the tree. But what if I want to kiss the girl. And you lost all those humorous responses that you'd get for trying something silly like "grope the girl."

The interactivity of the puzzles was greatly diminished by point-and-click, because you immediately know where all the interesting hotspots are. Either the designer throws in a lot of extraneous clickspots that aren't needed to solve the game, or it becomes fairly obvious. In an all text game the number of possibilities is much greater.

I remember casting a translation-spell on yourself in Enchanter. The game claims that you now understand yourself perfectly, calls it a miraculous feat, and then makes fun of you for not knowing how to use the spell.

Yeah, there used to be an online text game on AOL called DragonRealms. It was this huge game that was so vivid, you can just see yourself doing things like healing people, carving a talisman to summon a familiar, stealing, getting caught and thrown in jail then being put up in the stocks. Good times. Good times.

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精神 の 神

quote:
Originally posted by Nandemonai:
The interactivity of the puzzles was greatly diminished by point-and-click, because you immediately know where all the interesting hotspots are. Either the designer throws in a lot of extraneous clickspots that aren't needed to solve the game, or it becomes fairly obvious. In an all text game the number of possibilities is much greater.

At the very least it seems greater since it is not nicely "spelled-out", no pun intended, for you by either having a lot of it automatically done, or choosing between a few items to pick up and look closely at, as in one detective point and click game played. Great story but in the point and click format finding out who done it was sadly easier then it should have been or would have been in parser games.

Long before QFG, long before Enchanter, and even before rogue there was Adventure (Colossol Cave) for VAX/VMS and UNIX. I can recall my amazement at seeing a game that had simulated artificial intelligence. You can download the original ADVENT.EXE here, and there’s an online version you can play here.

“You are walking through a maze of twisty, narrow corridors and passageways…”

[This message has been edited by perigee (edited 08-19-2004).]

Ah that is cool, the first which the entire genre was named after thanks for the link.

All this talk of text games is reminding me of Homestarrunner.com. There’s a game called Thy Dungeonman, which is dumb and funny. It’s basically like a five second game. But the Videlectrix site has the game Thy Dungeonman II, which is a much longer text game, and it’s still funny. I love the Homstarrunner games because they create all these “old school” games on Flash. Like Peasant’s Quest.

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精神 の 神

I’ve still got all of my old Infocom text adventures… the ones they made before they started trying to tap into graphics and point-and-click. I have to keep and old system handy if I want to play them, since they all need ASCII.SYS to run, but being able to play something like Zork or Leather Goddesses From Phoebos makes it worthwhile.

I was going to link Peasant’s Quest, but Seishin already talked about it, so there’s no need to.

I’m not familiar with this type of games, but I did play Peasant’s Quest. It was fun for a bit, but I’m always clueless about what I have to do, and what I have to type. I just don’t know, and it irritates me.

Speaking of adventure games, I found the official site for The Longest Journey, a game that was discussed in another topic here last year. The game summary reads

quote:
“The Longest Journey” is an amazing graphical adventure, where the player controls the protagonist, April Ryan, on her journey through more than 160 locations, spanning two original worlds, and featuring a cast of more than 50 speaking characters. “The Longest Journey” will take you on an exciting and original journey of discovery, where you will explore, solve puzzles, meet new people, face terrifying monsters, learn, grow, and live the adventure of a lifetime!

With a story spanning thirteen chapters and more than 30 hours of game-play, leading up to a surprising and emotional finale, “The Longest Journey” is an epic, best-selling, award-winning adventure to be remembered.


They have both a video trailer and a playable demo (one chapter) you can download. It’s fully animated and voiced, but the 3D graphics may turn some people off. There is a sequel called Dreamfall scheduled for release next year.

[This message has been edited by perigee (edited 08-24-2004).]

And now, for something completely different.

http://news.bbc.co.uk/2/hi/asia-pacific/3591856.stm

You know, about the only thing scarier than this, would be if the virtual girlfriend made friends with more than 1 real person, so the ‘friends’ she introduced you to would actually be real people.

I am not sure if this is scary just yet, it’s getting there, and when they make it so you can have more interactions then mostly buying her things in order to change her mood then it is getting very scary.

quote:
Originally posted by Nandemonai:
You know, about the only thing scarier than this, would be if the virtual girlfriend made friends with more than 1 real person, so the 'friends' she introduced you to would actually be real people.

Hmmm... I wonder if cyber girlfriend is really the right word. After all, RL girlfriends may eat up quite some money, but money alone (as in her case) isn't enough.

So cyber geisha might be more accurate.

I first even thought of calling her a cyber whore, but those would be supposed to give sexual services and I don't see in her service offering portfolio something like that.

When I saw the title of the article, I thought "Great! Might be something I should get."
Then I saw how ugly she was…
Then how the game will be on mobile phones…
Then how it’s all about the money…

Alright, it’s crap.

quote:
Originally posted by SCDawg:

Actually that was one of the fun parts of the game looking back on it. Trying to see if the game could make you mad enough by not knowing it's own characters or items. [img]http://princess.cybrmall.net/ubb/wink.gif[/img]

But I could never spell and I always got lost. [img]http://princess.cybrmall.net/ubb/frown.gif[/img]
Also back then you had 32k of memory or less for games on a computer for the first games.
512K and dual floppies for a PC, but you can get the text games if you hunt on the web.

[This message has been edited by woodelf (edited 08-26-2004).]

quote:
Originally posted by Unicorn:
I first even thought of calling her a cyber whore, but those would be supposed to give sexual services and I don't see in her service offering portfolio something like that.

I don't think computers have the proper peripherals for that. Yet.

quote:
Originally posted by woodelf:
But I could never spell and I always got lost. [img]http://princess.cybrmall.net/ubb/frown.gif[/img]
Also back then you had 32k of memory or less for games on a computer for the first games.
512K and dual floppies for a PC, but you can get the text games if you hunt on the web.

[This message has been edited by woodelf (edited 08-26-2004).]


There were collections available a few years ago. I have the collection with every game except Leather Goddesses of Phobos II and Shogun, I believe. (And Hitchhiker's Guide to the Galaxy, but I have that on another collection.)

Never mind

[This message has been edited by SCDawg (edited 08-27-2004).]

quote:
Originally posted by Seishin:
"Also Sprach Zarathustra" by Richard Strauss starts playing. Suddenly a large black rectangle appears. When the sun hits the rectangle it lights up to reveal a popular bishoujo game. A monkey with a computer mouse in his hand walks up and starts whacking a keyboard which goes flying into the air. It magically starts rotating in slow motion.

Sorry, couldn't help myself. It's not often a thread reaches 2001 posts. [img]http://princess.cybrmall.net/ubb/biggrin.gif[/img]


So what was the game !??
Notice how ever that CREW of 2001 was male and even the MONOLITH with it's super science left out the female half. I just wonder how Japan would have made the movie?

PS. 3010 was not that great a book.
The guy from 2001 who got send into space because of HAL is found and they have to plant computer virus in the monolith to stop it from distroying more stuff.


And now for something completely different. And quite useful.

This is for the Steam Forums, but I think it can be applied to any BBS. This is something I think many people should reference for years to come.

Posting and You

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精神 の 神

[This message has been edited by Seishin (edited 08-27-2004).]