I got Mako at my first play through, so I assume you can get Mako and Moe at the first try. Played through Mako, kotori, Nemu and Moe’s paths, then got bored with the game and decided to take a break. Was a bit dissapointed by Nemu’s path after it ends on that happy dream choice. Or maybe I just made a wrong choice somewhere. Haven’t used walkthrough as I have a principle, that says I have to at least complete one charaters path before I turn to walkthroughs.
Uh… nope. There are tons of people who use them from the beginning. I use them because the first character I pick leaves the most impact on me, so I would much rather have it be my favorite. I’m usually short on time, so I’d rather not waste my time on characters I don’t like.
The happy dream choice IS a wrong one, as such. For Nemu, there’s a happy ending and a not happy ending, and then there’s the “things going back to what they used to be” ending that you got, which you can get at a couple of points if you make the “wrong” decision. I had to use the walkthrough to get the happy ending, because I kept picking some choices that seemed like the good one at the time.
Does that mean that Nemu has 3 endings? How about the rest of the characters? How many endings do they have?
Sidenote about something I saw unanswered: The Suika girl and her implied boyfriend appear at least twice. I first saw her when “I” was at the shopping district along with Suginami.
Nemu has a good ending, a bad ending and a basically start all over ending. I tried to include only the good endings for the characters, because in all honesty I didn’t like the bad or start all over ending.
If you want to get Nemu’s start all over ending instead of choosing to goto the school when given the last choice, head to the cherry blossom trees. To receive her bad ending you have to choose to have sex with her the first time(even though she passes out before then), and then show her a new morning routine (iirc) and then goto the school at the end.
As for Suika, I don’t really think she does anything to the story, but then again the most I’ve ever seen her was two times. Once in the shopping district and once in the park while trying to get the Kotori ending.
Plus Communication version is getting a english patch in the future and there is a chance fore mangagamer to do some of the other game in the da capo series
As it should be. Game patches are not like old-school fansubs (which had crappy quality video and limited distribution). Heck, even new-school digital fansubs are not like old-school fansubs, and this is a big problem. But a game patch is much closer to a legitimate release than a fansub, so it will therefore compete more for sales.
The DRM workaround isn’t anymore. Doesn’t work. The executable that the game creates and deletes on exit doesn’t do anything when you run it by itself.
Looks like “Suck my dick or die!” has been delayed to March 20 from February 10 and “Suika A.S+” has been delayed from February 20 to March 10.
I wonder if their system even allows for an unspecified release date. That way, they can just use that instead of setting a hard date and having to change it each time.
You know, it might be better for me to just mention when Suika is close to done. I still haven’t gotten the game to go through the script one more time. I’ll assume that after I finish that, it’ll have a chance of release.